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Moonlight lagging. If you launch a steam game it should work out of the box.

  • Moonlight lagging Unfortunately installing the sunshine nightly and the latest version of the Moonlight Internet Hosting Tool did NOT fix my issue. Question #1: If I want V-Sync on, am I correct to assume I should enable V-Sync on the host machine (i. Been testing different streaming solutions and noticed that when using the Moonlight + Sunshine combo, there is some noticeable input latency if you are sending many inputs in a short amount of time. Moonlight was working great for me until recently. 2ms. Open comment sort options. This will prioritize all socket connections going to moonlight over any other programs. In It could be that something is wonky with Nvidia Gamestream + driver settings ( like DSR ) + that particular game. Parsec on macOS did noticeably better. This is the time from the first packet of a frame to the last packet of the frame Moonlight is set to stream 1080p at 60hz at 50mbps bitrate. I’ve hardwired my rig and Apple TV, have 1 ms latency, and yet every Bluetooth controller I try has input lag that makes the games unplayable. that worked. EVERYTHING about Both Gamestream and Moonlight are extremely laggy, So hotfix #3 did not help. I still had crazy stutters and lag and general chunkiness using an Xbox one controller over Bluetooth. I decided to downgrade my controller to the previous firmware and use an 8bitdo wireless adapter that I had bought previously. My network speeds average around 200mbps on speedtest and I use ethernet but I still don't know why it lags so bad even on a LAN connection, I reduced the bitrate to 4. Moonlight has all the controls mapped already. Frame rate goes from a constant 60fps on the windows desktop to gyrating wildly between 1fps and 60fps if you look at the moonlight statistics. Client PC details (please complete the following information) RPi running latest RaspberryOS and latest Moonlight-qt. 10, 9. Top. S. A couple cool things about moonlight. New comments cannot be posted. For those talking about Raspberry pi, thanks for the info - are you running h. PC. other times there are disconnect and lag issues. Old. Despite what I read elsewhere there is still some processing power required I suspect this isn't Moonlight (for me Moonlight at 4K60 has very very little lag), but your Bluetooth controller. This also explains why 10mbps is smooth and 20mpbs has minor stutters. In window Mode it feels not delayed. Actual game performance is pretty good when all is working, especially compared to Steam Link, where the input lag is horrible. High latency/input lag is. I've tried almost every suggestion I could find around the topic - disabling various background game recording functions, trying various display modes on the Shield, every combination of misc Moonlight settings like bandwidth and framerate, Moonlight streaming on a M2 Mac mini as well as a M1 MacBook Pro. Other Moonlight clients. With the Apple TV, I’m using an LG A1, and the Dualsense connected to the Apple TV itself. I am trying to figure out what is causing my lagging when I am playing on Moonlight on my Nintendo Switch. 5 Device model: iPad Pro 13 M4, WiFi only Moonlight Version 9. The PC is connected with wired ethernet cat 6 to the router. while on the fire stick I can’t remember the number but the lag was atrocious. Disable G-Sync (if applicable) on the host PC as this can cause hitching and stuttering on the stream. I use an app called hotspot lite to create hotspot network on my pc ( without wifi connection ). u/brutalcomrade. More posts you may like r/ShieldAndroidTV. I use the Android client and in the option menu (gear icon) the last option at the very bottom allows for displaying the performance overlay on top of the running game /app. Input lag goes from near zero to 200ms+. 4. The image quality was good on both though. in-game) AND Greetings. The tearing itself is what causes the stutter on the TV. Disabling HEVC solves this problem for me too, but unfortunately means giving up HDR. Theres JUST enough input lag to be annoying. Nvidia Gamestream does not have this option, hence we have to use Moonlight. When comparing my Sunshine-Moonlight setup with the in-home streaming with two Steam instances or Steam-Steamlink, I see a much higher delay. 0 #1321. Hi all, As topic I'm having audio sync issues while streaming from my PC to the TV. I'd say around 3 - 4 times as bad (at around 50 - 100 ms) The "Optimize mous Can someone shed some light on the best settings for sunshine and moonlight so i dont keep getting random lag i have a very powerful pc and a s23 ultra phone that i am streaming to Steam touch input in moonlight . Also tried tethering the Shield to my phone running a 5GHz WiFi hotspot, but it was unusable due to stuttering, likely due to lack of bandwidth provided by the phone Various versions of the Moonlight client on Shield - 9. More posts you may like r/SamsungDex. 08 ms However the fact that Gamestream works fine indicates an issue with the Moonlight +WiFi combo. Find the latest news on upcoming Welcome to the unofficial subreddit of Crunchyroll, the best place to talk about this streaming service and news regarding the platform! Crunchyroll is an independently operated joint venture between U. These are the setting I'm using to get moonlight working without lag or sound stuttering Share Sort by: Best. Input lag has to be over 150ms. I’ve tried to play both on an Android TV and on an Apple TV. You'll have to change the graphics settings to get more detail. ARC only supports compressed Dolby Digital audio, so the TV has to transcode the audio which adds delay. 3 and GFE v3. I’ve set up Moonlight via GFE on my PC, and I’m using a Dualsense. Add a Comment. Using a mouse is another story. My main moonlight client is a 2018 iPad Pro 13”. When running a video/audio latency video on YouTube, I get no audio latency when running the video on the tv's YouTube app itself, but I still get the same 100ms latency when running the YouTube video on the PC and watching it through moonlight on the tv. Many are Moonlight set at 150Mbps HOWEVER, the wired appleTV connection is where things go awry. 0 is the first version to also use it for full-screen exclusive mode with V-Sync enabled. 5 Mbps at 760p resolution at 30fps My Wifi router is 2. I battled the same GPU required for non-lagging Moonlight . 2. Use Moonlight rather than Nvidia Gamestream (the reason for this will become clear). This one step is essential and will eliminate most stuttering/hitching. I gave up thinking the technology wasn't there yet, because i tend to trust Valve software engineers. Currently, super Laggy with a ton of delay, really low resolution, and constant artifacts / blurryness. I tried the macOS moonlight client and it had similar issues. 265 on those or h. Right click it then "Set Priority" to "Realtime". Latency is 4ms and variance is 0. It seems like there is a well-known mouse input lag issue with Moonlight/Sunshine. I'd like to play some AoE or LoL, but the mouse control simply isn't there. I'm now playing the game on a 1080p/60Hz monitor, and streaming to the Nvidia Shield/Moonlight at the exact same resolution and Hz. Each room in your house very likely run on different switch on the same breaker board so that will immediately degrade performance. So with Vsync on, it is resolved (but creates lag). 9. I also think that many people don't notice the The similarity between fullscreen and borderless windowed is intentional as a result of switching from D3D9 to D3D11, which uses newer flip model swapchains. Same as scenario 1 above but with the powerline adapter in same locations. I use Moonlight in Window Mode on Chrome and everything works great. I have Sunshine installed on my Windows 11 PC; I have Moonlight installed on my Chromebook. I’m sure you can play non steam games on steamlink but it probably requires some additional configuration. How to start and use the Moonlight App on your Pi: Connect controllers, I used a wired PS4 controller & a wireless PS4 controller paired via bluetooth, do this step before launching moonlight Forgot to mention I'm also on Ethernet. ROG Ally Moonlight. Clients range from an iPhone 13, to an M1 MacBook, to an ancient 2013 MacBook all of which had excellent Moonlight streaming performance over wifi, even the 2013 MacBook Chromebook model: Acer 317 Celeron N4500, 1. Sunshine lag vs Moonlight . Even more interesting, I tried moonlight on my laptop with wifi and get no audio latency. Does anyone have experience with Sunshine and how to improve the input lag? I just tested it on my Asus Zephyrus G14 with a 6800S and the input delay made it unplayable. The moonlight client is throwing that error bc it isn't receiving the expected output amount and since you are on a wired I've got Moonlight streaming from my pc (RTX 2060+R5 3600) to my tv (LG 50UP75006LF) via a Firestick 4K Max. Yesterday I'd upgraded to the latest Moonlight and Sunshine, yet when I started streaming my desktop like I usually do the mouse input lag was noticeably worse. The problem: When I'm streaming Forza Horizon 5 I get 45-55 fps (using the in-game fps counter) but that's not normal, my Installing Moonlight is the first step in troubleshooting Moonlight. Compared to the Moonlight app running on an Nvidia Shield (android TV), the latency and micro stuttering is much higher. The typical workaround to this if you are using Windows is to use a dummy plug which makes your Im using a 2017 Nvidia shield with latest moonlight client. 265 doesn't change anything, neither does "never drop frames". Ok but seriously, ya’ll who’ve switched from game stream to sunshine must know what I’m talking about. I’m having the same issue. If it's an emulator, assign each button to its corresponding counter part Reply reply more replies More replies More replies More replies More replies More replies More replies. 73 ms Average decoding time: 24. Modern Wifi routers are handling moonlight way better though, so I think its your wifi adapter thats the But that makes me think that this isn't a moonlight issue, so sorry if it isn't. Reply reply Stuttering & Lag on Decent Specs w/ No Issues in Other Games upvotes Set up your streaming via wifi in other parts of the house to see if it still stutters and lag the same way. 1080p60fps with 100mbps without additional input-lag is absolutely no problem, there are minimal microstutters, but that Need help with Moonlight on Apple TV 4K. Reply reply More replies. Even using a wired Ethernet connection i was disappointed, for some reason i could definitely feel some input lag. It turned out for me that I had a normal windows 10 PC that was not part of the host/client sending out large lag spikes intermittently. To do so, you need to download the latest version of Moonlight from the GitHub releases page [1] and extract it Boot up the game with moonlight and press the hotkey to change into 880 resolution. 5ms, but I get audio crackle about once per second. 82K subscribers in the SBCGaming community. " When streaming to my cell phone with the controller paired to it, it is very low latency. Having this same issue. Retro gaming on Single Board Computers (SBCs) and handheld emulators. To do so, launch the moonlight app then open Task Manager (Ctrl-Shift-Esc) then under "Details" find "moonlight. But then I would get some lag spikes randomly when other family members would start downloading their video streams. I have tried both 1080p and 4k and both net the same Tried on both Bluestacks and on my phone, but whenever I get to the scene after Rafayel tells me to close my eyes and we hold the coral, it starts glitching, lagging then completely freezes If you'd like to improve existing language, or add a new one, follow the instruction: Ask a permission to modify language here; Notify me by creating an issue with title "[Localization] - {Name of language}", in description write your nickname on POEditor; After translation is done, notify me in issue created earlier. The Moonlight example is running locally on my home network through 5GHz. Top 8% Rank by size . , both subsidiaries of Tokyo-based Sony Group Corporation. Q&A. WiFi and mobile hotspot were both turned on, but turning off the hotspot only left the WiFi function, and the problem I’m getting 4-6 ms latency (wifi, since the Apple TV I have doesn’t have Ethernet), and there’s just enough lag that I notice it with every input I make. (Expected: smooth streaming, Happened: stutter) moonlight stream -1080 -codec h265 -bitrate 5000 works without problems, but also has 100% on one core and 0% on the three other ones. A more simple scene in the same game with the same moonlight settings was completely fine, zero stutter. 70 on W7. Fast track a couple of years i stumbled upon Moonlight+Sunshine and it was mind blowing, no noticeable input lag !!! Hi! I already talked about this on the #android-help channel of the Discord, but I haven't figured anything out yet. Using a controller works great! No issues whatsoever. Moonlight adjusted settings (please complete the following information) 1080p,120hz,50Mdps. 3 on the moonlight CLIENT, make sure to set the frames/vsync to 60 if you still get stuttering, try setting the frame pacing option on in moonlight/client. . Other Moonlight clients Happens on Android and Rpi. 0 on my Raspberry Pi 2 and then installing nothing else but Moonlight I had a noticeable audio lag of about half a second, the same as you. PC using Sunshine, RTX4090, I9-11900k, 32gb ram. Other than that input If you encounter high input lag, or see the TV skip frames (for example in a 2D platformer it will look like your character teleports a bit), then try lowering the Mbps network speed in the Moonlight client. Works fine but if I'm comparing side by side with parsec I sadly notice micro stuterring / lag on long and fast movements, aka travelling. I am trying to stream from my PC over Moonlight but keep getting audio stuttering. So far I haven't discover a good way to measure this, GPU usage seems irrelevant. It involves ditching Gamestream in favor of Moonlight and modifying a couple of settings. TV is an LG C2 with game mode on. r/ShieldAndroidTV. Moonlight will now try using non-default GPUs on Windows if the default GPU doesn't support the specified video codec; Moonlight now defaults to borderless windowed mode on Wayland systems; Moonlight uses D3D11VA decoding by default on Windows ARM64 for improved performance at higher resolutions; Bugfixes: Improved 4K HDR streaming First off, I have to say Moonlight/Gamestream is awesome (especially being able to stream at 1080p with a super high bitrate). -based Sony Pictures Entertainment and Japan’s Aniplex, a subsidiary of Sony Music Entertainment (Japan) Inc. Your receive time values are very high. Audio delay with Moonlight . For whatever reason, the Shield hates certain Bluetooth controllers which results in obnoxious input lag, this bug has been ongoing recently. More noticeable when trying to stream 1440p60 and 4K60 My experience with moonlight running on Raspberry Pi is excellent, it is very stable and the resource consumption is negligent. The issue is that the audio is delayed with maybe 1 second on all games. Like the OP, network stats look rock solid, no drops. No issue streaming to my iPhone or Steam Deck Even if Steam has slightly higher lag at least you have somewhere to start. With it hardwired to the ethernet I have about 2/3ms internet latency and Moonlight streaming stats, when the spike happens, show that 50% of my frames dropped because of my network connection. Server PC details Moonlight Wii U is a port of Moonlight Embedded, which is an open source client for Sunshine and NVIDIA GameStream. On my system, this will trigger Moonlight's VDPAU fallback decoding, which seems to fix the desktop cursor lag, and also makes the Moonlight overlay visible. Affected games All games Moonlight settings (please compl I'm running Android OS 6. Recently, Moonlight also added support for the new AV1 codec which offers even better quality at lower bitrates if your hardware supports it. 1 (latest), 9. I had to actually reinstall windows on that machine to have The suggested form thing is quite inappropriate for this kind of problem, I think. 5. iOS/tvOS version: iPadOS 17. Device Compatibility. New. Moonlight allows you to stream your full collection of games and applications from your PC to other devices to play them remotely. Parsec offers Subreddit dedicated to Moonlight Streaming discussion. A slight delay aiming down the sights in an FPS, a little less responsiveness moving my camera around, etc. Low resolution is not a game breaker. If you launch a steam game it should work out of the box. 4GHz and has 100Mbps speed, with the host ethernet cabled into it at 1,000 Mbps (1Gbps) Moonlight allows you to play your PC games on almost any device, whether you're in another room or miles away from your gaming rig. Reply reply Top 2% Rank by size . 4GHz and 5GHz connection And here I am getting stutters and lag on my local area network (not internet) when my Moonlight client bitrate is any higher than 1. 2 and GFE v3. Seems like everyone uses Moonlight Lagging Too Much When Playing on Hotspot (without Internet ) So my setup is this. Closed Copy link As you all probably know, Moonlight normally cannot stream without a monitor connected to the graphics card due to NVidia's limitations. exe to "Realtime". No matter which version of GFE I use, which version of Moonlight (got some old custom builds before device resolutions were standard), I always have some form of crackling or choppiness at times, even though the stream is absolutely beautiful and without -Latest version of Moonlight via Amazon App Store-720p-1080p streaming, 60FPS. Best. I am running Android and it keeps stuttering when I am playing games. Controversial. Yes. 1ghz 4gb ram 64gb ssd Full 1080 Just as Subreddit dedicated to Moonlight Streaming discussion. Testing my connection on my Streaming PC I am getting 335 Down and 166 Up and my Switch is getting 20 GB Down and 15 GB Up. The performance stats don't show any frames being dropped. Device details. If you're having issues with consistent "rhythmic" lag/stuttering, we found that changing your Wi-Fi channel to 149 (on 5 GHz in the US) completely solved the issue. 70 on a different W10 host machine, and with both 2. All good. Same result on both devices, seems like there’s imput lag. Worth mentioning is that I get the exact same behaviour with stuttering/hitching running Nvidia Gamestream, so it's not necessarily Sunshine specifically that is at fault. 3. Also tried with combinations of Moonlight Android v4. Maybe not quite as many stutters but it was pretty limited anecdotal testing so I'd assume it's probably roughly the same and the underlying issue itself is the same. UPDATE: it seems “Never drop frames” has been dropped as a setting from Moonlight, instead there is now “Video Frame Pacing”. What's curious to me is WHY screen tearing exists at all on a 60. Prior versions of Moonlight already used D3D11 for borderless windowed, windowed, and full-screen exclusive with V-Sync disabled, but v6. Testing against my machine with a 3080 with Moonlight and there's no perceptible lag. The decoding latency is between 2-3ms but if I move the mouse around very fast the decoding latency drops to 1. I did have some noticeable improvements by forcing my desktop refresh rate from from 144 hz to 60 hz, Added option to stream at device native FPS; Added native PS4/PS5 controller support with motion events, LED, battery, and touchpad** Added support for using the Android device's built-in gyros to emulate gamepad motion sensors* I have heard a lot of praise on Moonlight on SD in this sub, which makes a lot of sense as less compatibility issues, better image quality, more fps, less noisy fan, better battery life, and sometimes even *less* lag than local (as long as network conditions are decent). The video is fine, and the problem doesn't go away on lower resolution/framerate/bitrate. I have since changed my GPU RAM allocation to 256mb and this seems to have reduced, but not completely eliminated, the audio lag. exe on a Win10 host, and my mouse pointer speed needs to be readjusted every single time I go in. All reactions. In Moonlight settings, check the box to "Never drop frames". Moonlight: Get Moonlight set up on your PC according to their guide, make sure you have a nVidia graphics card that is compatible. Is this a Chromecast issue? I know the TV itself is probably introducing some latency, then im sure there is added latency of the bluetooth controller connection. 264? After a clean installation NOOBS 1. 3) , I've disable Location Services (better around 70%), Bluetooth Off ( not better). This is allegedly due to AWDL (Apple Wireless Direct Link) intermittently switching to channel 149 to query and process peer-to-peer operations between other Apple devices, before switching back to whichever channel it Next, you'll want to set the CPU priority of moonlight. Starfield looks really good with very smooth gameplay on the AVP. Server PC details (please complete the following information) OS: Arch Linux A couple cool things about moonlight. If you set up a shortcut in steam to moonlight and then in the launch codes put stream PC GAME (With PC being your PC's name and game being the games title in your GeForce library the shortcut will launch the game directly off of your PC and you can get custom controls and art. 0 and it's still God awful Locked post. The TV is in "game mode. And more specifically, it was something in my Windows 10 install of that PC creating the issue. This leaves me wondering if Moonlight is streaming over local network or through internet? I have a doubt it is streaming through the internet because my upload speed is - drum roll - 28mbps! If I set anything above that or near to it, the streams struggles. This guide will teach you how to install Sunshine and Moonlight so that you can stream games from your gaming PC with almost no lag and n Even with GPU usage being just 70% the stream stuttered a lot in these complex scenes. You should be able to play now without noticing any lag. Depending on your client device, Moonlight is most likely outputting uncompressed PCM audio. exe". A subreddit about the NVIDIA Shield TV - the world-class premium streamer for gamers running Hi all, it seems like a less mentioned issue with the android 11 update but I've seen it here a couple of times - Moonlight streaming games develops input lag periodically that makes it unusable, which will then disappear after a few minutes. For me steam is absolutely terrible compared to sunshine/moonlight. I have moonlight sunshine set up on my 3070 pc, streaming to a Logitech G cloud, I see that the only way for me to get smooth gameplay is to set the game graphics so low/medium on top of the moonlight frame pacing being on balance with fps limit, I know it’s not a bitrate issue since no matter how low I put it, it still I don't know that I'd buy a tab s9 ultra just for moonlight, but it's definitely a nice add-on that works well enough to be a desirable way to experience games. Moonlight (formerly Limelight) is an open source implementation of NVIDIA's GameStream protocol. Click/tap to enlarge image . Moonlight settings (please complete the following information) All default. It appears your issues are largely network-related. Really abysmal. However stutter still a bit. If I go straight to a game it's not an issue, but mousing around my desktop always becomes an issue, as the pointer speed is not appropriate. I wonder if you did anything else you're forgetting. The image and video is running just fine, getting lag-free 1080p 60fps. 0. No amount of troubleshooting makes any Describe the bug Stutter on Macbook Pro M1 Pro (MacOS Montery 12. Increased mouse input lag with Moonlight 6. Stuttering/lagging when turning in Lagging, stuttering . As always, we will be keeping tabs on the matter and update this space when NVIDIA fixes the Gamestream and Moonlight stuttering, disconnecting, lagging and bad latency issues so make sure you stay tuned. e. Despite the computer running the games smoothly no matter the resolution (same in 720p, It’s literally only when using Moonlight Game Stream. Moonlight offers more options to increase the stream quality. But I did try the other services like steam remote play and parsec and they are buttery smooth I believe it's an issue with how Moonlight decodes on the AMD card in the ROG Ally. Streamer and Client bot Turns out my main office computer (which was neither a host or a client of moonlight) was pushing lag spikes through the network which weren't a big deal until I started moonlight streaming. 1 with Moonlight Android v4. When I opened another mobile hotspot, there was no streaming lag. Moonlight serious lagging and stuttering . Average receive time: 5. 8. Moonlight has the big advantage of letting you play any game, you can even just stream your entire desktop. We implemented the protocol used by the NVIDIA Shield and wrote a set of 3rd party clients. Also, much, much better results than Remote Play. Do you notice any input lag? I also use Moonlight on an 2023 Apple TV 4k over Ethernet, an LG C1 on game mode, and similar PC specs but with a PS5 controller instead. 10. Moonlight adjusted settings. The issue is when I connect from a Moonlight PC client on Kubuntu to mtsc. I keep on getting “slow connection to PC, lower bitrate” prompt with stutters and what not. Reply reply dimsimn • hi, hope someone can help me, I'm having lots of lag that end up crashing the steaming when im using my pair of joy-cons from my nintendo switch, everything works good until I press a button of the remote, thats when the lag starts, i move the game with the pc keyboard and the streaming goes well it only lags and crash when im using the joy-cons. Due to reasons, I dont use wifi router. I am using it on Ethernet at 100mbps with a gigbit connection. I'm very sensitive to frame tearing but I don't have G-Sync or Freesync compatible displays on either the host or client machines. changing frame pacing setting on moonlight disabling location service on iPad disabling bluetooth on iPad testing after fresh boot of iPad and PC Disabling Moonlight Statistics window multiple different games. Latency is in the single digits (ms)! Here’s the rest Overall, streaming performance on 5GHz was awesome. If I switch to FullScreen image laggs and mouse movements lags and everything feels fine shifted by 500 ms. This guide is for using Moonlight (AVP Native), currently in available in Test flight, this reduces my network latency to 10-11ms which completely eliminates lag/stuttering--and this is with 4K streaming. Moonlight on Apple TV has been such a bust for me. Problem is as the title suggests. I've got the second hotfix hoping it would solve the problem but it hasn't. Using Rtx360ti to shield 2017. 00Hz monitor. Also, after ~10 minutes, the Controller-Input stream starts lagging as before (up to 30 second It definitely is an issue with Sunshine/Moonlight. Tried setting the network duplex to 100 Mbps Full Duplex, but the issue still persists. I have Moonlight installed on my LG OLED65C1 TV, which is connected to the router via Ethernet, same with my computer. H. That being said, NVIDIA Shield users are now saying (1,2,3,4,5,6,7,8,9,10) that Gamestream or Moonlight is lagging, disconnecting and stuttering whenever they try to stream a game from their PC. IIRC, I don't see desktop lag if using the Moonlight client via Windows on the same laptop (Radeon 2200U using the integrated Vega graphics). I also use streaming for work stuff and the keyboard input lag makes it pretty much unusable. Still, if someone knows what the problem is, please tell me, I currently can't think of any more solutions or problem sources. ldirsf tbg rhwx imqt ecw vimkl ihlba cgtrh rffr leclpzy